
R.P.S.G.F
Rate Game
Make your way through the dungeons and defeat your enemies in a deadly game of Rock, Paper, Scissors with a twist.
Collect more Signal Flares to survive.
Made solo in 48 hours for Ludum Dare 59 (Compo).
Tools Used:
- Unity
- Photoshop
- Aseprite
- Substance
- Audacity
- GarageBand
Team:
- mr.kvinter — everything
| Updated | 17 days ago |
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (20 total ratings) |
| Author | mr.kvinter |
| Genre | Strategy, Action |
| Made with | Unity |
| Tags | Creepy, First-Person, Horror, Ludum Dare 59, Retro, Short, Singleplayer |
| Links | Ludum Dare |
| Content | No generative AI was used |



Comments
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Very well done! Distinct visual style, gameplay reminded me of Buckshot Roulette. Very atmospheric!
Very cool atmosphere. Fortune cookie OP :D
Cool graphics and sound! Found it a bit easy to win, but then again, maybe I’m a master Rock, Paper, Scissors, Goat, F#@* player..
Cool, I liked it. I liked the sound work the most.
Do you plan to develop the game further? to the paid version for steam
Anything is possible! But it depends on how the game performs on itch.
If everything goes well, then yes :)
MUUUUUY BUEN JUEGO pero la carta de la galleta de la suerte esta muy rota y facilita demasiado el juego
¡Muchísimas gracias! En breve voy a balancear el juego. 🙌
A great game, an unconventional approach. I liked it very much. The sound of card selection only hurts my ears.
Bug: It is impossible to duplicate the opponent’s card due to the text background. The card cannot be selected.
Thank you so much for the kind words! I'll look into replacing the card selection sound — sorry about that! The duplication bug is noted and will be fixed soon. 🙏
The atmosphere is incredible
The gameplay was engaging, the randomness was controlled enough to avoid complaining
The difficulty is generally okay, but it could be a bit more challenging. I managed to complete it without losing, but I only enjoyed it. Fans of the genre might want a bigger challenge
The items have interesting effects, and there’s plenty of room for tactical exploration
There were some cool, tense sounds at the end. I didn’t understand what event they were related to, but it was tense
The dudes are stylish, and overall, it looks and plays like the next game from Critical Reflex
Pretty fun! Was actually pretty entertaining to learn the new rules and the items definitely make things interesting. I'm not sure what I'm working towards tho, the end condition is kinda unclear